Michael Barry is a founder of Quotient Design Research, a strategic design consultancy in Silicon Valley, a Consulting Assistant Professor at the Stanford University School of Mechanical Engineering, and a guest lecturer at the Harvard School of Business and the University of California Haas School of Business. He has over two decades of experience providing strategic innovation at the critical early stages of the product development process. With a wide range of expertise—from engineering to design to cultural studies—Michael has restructured the research and innovation process, provided strategic project management, and designed over 80 products, including computers from mainframes to handhelds, consumer packaged goods, and entertainment and communication products. His clients include Sony, IBM, Kimberly-Clark, HP, Merck, Shure, Johnson Diversey, Ericsson, Nestlé, Wells Fargo Bank, Wrigley, and several divisions of Unilever. His teams have received numerous awards from ID Magazine, IDSA, and Business Week, and have been featured in Product Design and International Design yearbooks. In addition, he has been a featured speaker at leading business forums including the Industrial Designers Society of America, the Management Roundtable, and the Product Development and Management Association. Michael received his BS in Mechanical Engineering and his MS in Product Design from Stanford University School of Engineering.
Mark Bolas is a researcher exploring perception, agency, and intelligence. He is an Associate Professor of Interactive Media in the School of Cinematic Arts at the University of Southern California, Director of their Interactive Narrative and Immersive Technologies Lab, Associate Director of Mixed Reality Research and Development at USC's Institute of Creative Technology, and Chairman of Fakespace Labs in Mountain View, California. His work focuses on creating virtual environments and interactive platforms that fully engage one's perception and cognition to create visceral experiences and memories. He teaches courses at the undergraduate and graduate level in the design and business of interactive media.
Mark majored in Physics and minored in Music at University of California, San Diego. He holds an M.S. in Mechanical Engineering from Stanford University. His 1988-89 thesis work “Design and Virtual Environments” was done under the direction of Rolf Faste in Stanford’s design program and Scott Fisher at NASA Ames Research Center, and was among the first efforts to map the breadth of virtual reality as a new medium. He has been a professor at Stanford University and KEIO University and is chairman of Fakespace Labs in Mountain View, California, which he co-founded in 1989 with Ian McDowall and Eric Lorimer to build instrumentation for research labs to explore virtual reality and grow the emerging field.
Haakon Faste is Assistant Professor of Interaction Design at California College of the Arts in San Francisco. He was on the faculty of the Human-Computer Interaction Institute at Carnegie Mellon University from 2010 – 2013, where his scholarship focused on socially responsible innovation, design education, and computer-assisted collaborative creativity. A former leader of IDEO’s Software Experiences design practice, he has led design strategy, implementation, technology innovation and IP strategy on creative projects for some of the world's most innovative corporations including Toyota, Microsoft, Yahoo!, Intel and Cisco Systems. He holds a PhD in perceptual robotics from the Sant’Anna School of Advanced Studies in Pisa, Italy, and a BA in physics and studio art from Oberlin College. He has led interactive media projects with clients including Rolling Stone, the Whitney Museum of American Art and DavidBowie.com, and assisted as Juror for the ZeroOne International Festival of Digital Arts / IDEO residency program in San Jose, California, and “IDEO Selects: Works from the permanent collection” at the Cooper-Hewitt National Design Museum in New York. In 2008 he was co-recipient of the XXV Oscar Signorini Prize in Robotic Art, Fondazione D’Ars, Milan.
Trygve Faste is an Assistant Professor in the Product Design Program at the University of Oregon. He has an MFA in Painting from the Cranbrook Academy of Art, a BA in Studio Art and Mathematics/Computer Science from Whitman College, and over twenty years experience working as a product designer at various companies including IDEO and WET Design. During this period he has worked with clients such as Pepsi, John Deere, SAS, Baxter Health Care, Ely Lilly Pharmaceuticals, Kraft Foods, and Hasbro/Tiger Electronics in addition to designing virtual reality equipment and public water features around the world. Trygve has taught undergraduate and graduate design courses at numerous schools including California State University Long Beach, the Cranbrook Academy, and Stanford University. In parallel to his design work he is also an exhibiting artist represented by Ruth Bachofner Gallery in Santa Monica, CA.
Patricia Ryan Madson
Patricia Ryan Madson is the author of Improv Wisdom: Don’t Prepare, Just Show Up, and a professor Emerita from Stanford University where she taught since 1977. In their Drama Department she served as the head of the undergraduate acting program and developed the improvisation program. In 1998 she was the winner of the Lloyd W. Dinkelspiel Award for Outstanding Innovation in Undergraduate Education. She founded and coached the Stanford Improvisors and taught beginning and advanced level courses in Improvisation for undergraduate as well as adults in Stanford’s Continuing Studies Program. In 1996 she founded the Creativity Initiative at Stanford, an interdisciplinary alliance of faculty who share the belief that creativity can be taught. Patricia has taught Design Improv for the School of Engineering, and is a guest lecturer for the Stanford Technology Ventures Program and for the Mayfield Fellows Program.
She teaches regularly for the Esalen Institute, and has given workshops for the California Institute for Integral Studies, the Institute of Transpersonal Psychology, the National Association of Drama Therapists, the Western Psychological Association, Duke University East Asian Studies Center, Wellness in the Workplace for BC University and the Meaningful Life Therapy Association in Japan.
Her corporate clients have included: Google, Gap Inc.’s Executive Leadership Team, The Lucille and David Packard Foundation, the Banff Centre for Leadership, the National Collegiate Inventors & Innovators Alliance (NCIIA), Hewlett Packard, Digital Impact, IDEO, the International Society for Performance Improvement (ISPI), the Association for YMCA Professionals (AYP), Sun Microsystems Japan Division, Extempo Systems, Apple Computers, Adobe Systems, the Piedmont School District, and Price Waterhouse.
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